Here is a post about substance painter. I have been wanted to make a move in our projection pipeline to Substance designer and painter for a while now, this was a test I created using Substance Painter. All in, the texturing took me about 30 minutes but it was more about understanding what is needed […]
Category Archives: maya
translate your gizmo.
Python
So, I’ve decided to stop wasting time and get on the python-maya train. so far I’ve follow a few tutorials and these are my results.