Substance Painter.

Here is a post about substance painter.
I have been wanted to make a move in our projection pipeline to Substance designer and painter for a while now, this was a test I created using Substance Painter.
All in, the texturing took me about 30 minutes but it was more about understanding what is needed when setting up the model for the best workflow as well as how to handle the files afterwards.

Its a great application. Here is the result.

RZ-1 A- Wing Interceptor
by Thomas Smith
on Sketchfab